plotting multiple cylinders with known co-ordinates [closed]
How can i plot say 100 cylinders inside a cube. I have their endpoints co-ordinates and diameter,height generated through c++ code.
I need a graphical output ,how can i do that?
plotting
closed as unclear what you're asking by Henrik Schumacher, Niki Estner, anderstood, J. M. is computer-less♦ Jan 6 at 2:51
Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.
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How can i plot say 100 cylinders inside a cube. I have their endpoints co-ordinates and diameter,height generated through c++ code.
I need a graphical output ,how can i do that?
plotting
closed as unclear what you're asking by Henrik Schumacher, Niki Estner, anderstood, J. M. is computer-less♦ Jan 6 at 2:51
Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.
1
Your queation is not clear. When say "endpoints", do you mean the end points to the axes of the cylinder? Also, do you need help with importing the C++ generated data?
– m_goldberg
Dec 29 '18 at 11:32
I have the end points (co-ordinates= x1,y1,z1 and x2,y2,z2) of the axis and its diameter. yes , i also need help how to import it from a visual studio- c++ code
– Arun
Dec 29 '18 at 12:49
add a comment |
How can i plot say 100 cylinders inside a cube. I have their endpoints co-ordinates and diameter,height generated through c++ code.
I need a graphical output ,how can i do that?
plotting
How can i plot say 100 cylinders inside a cube. I have their endpoints co-ordinates and diameter,height generated through c++ code.
I need a graphical output ,how can i do that?
plotting
plotting
asked Dec 29 '18 at 11:14
ArunArun
82
82
closed as unclear what you're asking by Henrik Schumacher, Niki Estner, anderstood, J. M. is computer-less♦ Jan 6 at 2:51
Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.
closed as unclear what you're asking by Henrik Schumacher, Niki Estner, anderstood, J. M. is computer-less♦ Jan 6 at 2:51
Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.
1
Your queation is not clear. When say "endpoints", do you mean the end points to the axes of the cylinder? Also, do you need help with importing the C++ generated data?
– m_goldberg
Dec 29 '18 at 11:32
I have the end points (co-ordinates= x1,y1,z1 and x2,y2,z2) of the axis and its diameter. yes , i also need help how to import it from a visual studio- c++ code
– Arun
Dec 29 '18 at 12:49
add a comment |
1
Your queation is not clear. When say "endpoints", do you mean the end points to the axes of the cylinder? Also, do you need help with importing the C++ generated data?
– m_goldberg
Dec 29 '18 at 11:32
I have the end points (co-ordinates= x1,y1,z1 and x2,y2,z2) of the axis and its diameter. yes , i also need help how to import it from a visual studio- c++ code
– Arun
Dec 29 '18 at 12:49
1
1
Your queation is not clear. When say "endpoints", do you mean the end points to the axes of the cylinder? Also, do you need help with importing the C++ generated data?
– m_goldberg
Dec 29 '18 at 11:32
Your queation is not clear. When say "endpoints", do you mean the end points to the axes of the cylinder? Also, do you need help with importing the C++ generated data?
– m_goldberg
Dec 29 '18 at 11:32
I have the end points (co-ordinates= x1,y1,z1 and x2,y2,z2) of the axis and its diameter. yes , i also need help how to import it from a visual studio- c++ code
– Arun
Dec 29 '18 at 12:49
I have the end points (co-ordinates= x1,y1,z1 and x2,y2,z2) of the axis and its diameter. yes , i also need help how to import it from a visual studio- c++ code
– Arun
Dec 29 '18 at 12:49
add a comment |
1 Answer
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First I have to define some cylinder points
n=100;
pi = RandomReal[{0, 1}, {n, 2, 3}] (*n pairs off points*)
now create a list of cylinders
Graphics3D[Map[Cylinder[#, RandomReal[{0, .1}]] &, pi]]
That's it!
Thanks for your answer. But, I dont need random generation, I have generated it using some constraints in visual studio and stored the details of it a struct. How should i import it and how to plot it after that. Thanks in adv
– Arun
Dec 29 '18 at 12:50
2
I know that you have generated the cylinder data , but you didn't provide it in your question. With my answer you now know how to plot the cylinders in Mathemathica. If you also need assistance in importing data you should post it in your question and provide sufficient information.
– Ulrich Neumann
Dec 29 '18 at 17:39
add a comment |
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
First I have to define some cylinder points
n=100;
pi = RandomReal[{0, 1}, {n, 2, 3}] (*n pairs off points*)
now create a list of cylinders
Graphics3D[Map[Cylinder[#, RandomReal[{0, .1}]] &, pi]]
That's it!
Thanks for your answer. But, I dont need random generation, I have generated it using some constraints in visual studio and stored the details of it a struct. How should i import it and how to plot it after that. Thanks in adv
– Arun
Dec 29 '18 at 12:50
2
I know that you have generated the cylinder data , but you didn't provide it in your question. With my answer you now know how to plot the cylinders in Mathemathica. If you also need assistance in importing data you should post it in your question and provide sufficient information.
– Ulrich Neumann
Dec 29 '18 at 17:39
add a comment |
First I have to define some cylinder points
n=100;
pi = RandomReal[{0, 1}, {n, 2, 3}] (*n pairs off points*)
now create a list of cylinders
Graphics3D[Map[Cylinder[#, RandomReal[{0, .1}]] &, pi]]
That's it!
Thanks for your answer. But, I dont need random generation, I have generated it using some constraints in visual studio and stored the details of it a struct. How should i import it and how to plot it after that. Thanks in adv
– Arun
Dec 29 '18 at 12:50
2
I know that you have generated the cylinder data , but you didn't provide it in your question. With my answer you now know how to plot the cylinders in Mathemathica. If you also need assistance in importing data you should post it in your question and provide sufficient information.
– Ulrich Neumann
Dec 29 '18 at 17:39
add a comment |
First I have to define some cylinder points
n=100;
pi = RandomReal[{0, 1}, {n, 2, 3}] (*n pairs off points*)
now create a list of cylinders
Graphics3D[Map[Cylinder[#, RandomReal[{0, .1}]] &, pi]]
That's it!
First I have to define some cylinder points
n=100;
pi = RandomReal[{0, 1}, {n, 2, 3}] (*n pairs off points*)
now create a list of cylinders
Graphics3D[Map[Cylinder[#, RandomReal[{0, .1}]] &, pi]]
That's it!
answered Dec 29 '18 at 11:31
Ulrich NeumannUlrich Neumann
7,770516
7,770516
Thanks for your answer. But, I dont need random generation, I have generated it using some constraints in visual studio and stored the details of it a struct. How should i import it and how to plot it after that. Thanks in adv
– Arun
Dec 29 '18 at 12:50
2
I know that you have generated the cylinder data , but you didn't provide it in your question. With my answer you now know how to plot the cylinders in Mathemathica. If you also need assistance in importing data you should post it in your question and provide sufficient information.
– Ulrich Neumann
Dec 29 '18 at 17:39
add a comment |
Thanks for your answer. But, I dont need random generation, I have generated it using some constraints in visual studio and stored the details of it a struct. How should i import it and how to plot it after that. Thanks in adv
– Arun
Dec 29 '18 at 12:50
2
I know that you have generated the cylinder data , but you didn't provide it in your question. With my answer you now know how to plot the cylinders in Mathemathica. If you also need assistance in importing data you should post it in your question and provide sufficient information.
– Ulrich Neumann
Dec 29 '18 at 17:39
Thanks for your answer. But, I dont need random generation, I have generated it using some constraints in visual studio and stored the details of it a struct. How should i import it and how to plot it after that. Thanks in adv
– Arun
Dec 29 '18 at 12:50
Thanks for your answer. But, I dont need random generation, I have generated it using some constraints in visual studio and stored the details of it a struct. How should i import it and how to plot it after that. Thanks in adv
– Arun
Dec 29 '18 at 12:50
2
2
I know that you have generated the cylinder data , but you didn't provide it in your question. With my answer you now know how to plot the cylinders in Mathemathica. If you also need assistance in importing data you should post it in your question and provide sufficient information.
– Ulrich Neumann
Dec 29 '18 at 17:39
I know that you have generated the cylinder data , but you didn't provide it in your question. With my answer you now know how to plot the cylinders in Mathemathica. If you also need assistance in importing data you should post it in your question and provide sufficient information.
– Ulrich Neumann
Dec 29 '18 at 17:39
add a comment |
1
Your queation is not clear. When say "endpoints", do you mean the end points to the axes of the cylinder? Also, do you need help with importing the C++ generated data?
– m_goldberg
Dec 29 '18 at 11:32
I have the end points (co-ordinates= x1,y1,z1 and x2,y2,z2) of the axis and its diameter. yes , i also need help how to import it from a visual studio- c++ code
– Arun
Dec 29 '18 at 12:49