Convert expanded blend to one simple vector shape












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Is it possible to convert an expanded blend to a simple lightweight vector shape, without all these inbetween paths of all n steps? It seems like a complicated object to work with since computer has to recalculate all the changes that are made to the inside paths.










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    Is it possible to convert an expanded blend to a simple lightweight vector shape, without all these inbetween paths of all n steps? It seems like a complicated object to work with since computer has to recalculate all the changes that are made to the inside paths.










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      Is it possible to convert an expanded blend to a simple lightweight vector shape, without all these inbetween paths of all n steps? It seems like a complicated object to work with since computer has to recalculate all the changes that are made to the inside paths.










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      Is it possible to convert an expanded blend to a simple lightweight vector shape, without all these inbetween paths of all n steps? It seems like a complicated object to work with since computer has to recalculate all the changes that are made to the inside paths.







      adobe-illustrator illustrator-cs6 blend






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      asked Sep 20 '13 at 20:26









      Biker JohnBiker John

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          Maybe I misunderstand your question, but: Once you expand the blend (Object > Blend > Expand), the intermediate "n" objects are all independent vector shapes, and they can be edited without recalculation. They are initially grouped, but you either ungroup or just can select each one using the hollow arrow (aka direct selection tool).



          example blended path






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            Maybe I misunderstand your question, but: Once you expand the blend (Object > Blend > Expand), the intermediate "n" objects are all independent vector shapes, and they can be edited without recalculation. They are initially grouped, but you either ungroup or just can select each one using the hollow arrow (aka direct selection tool).



            example blended path






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              0














              Maybe I misunderstand your question, but: Once you expand the blend (Object > Blend > Expand), the intermediate "n" objects are all independent vector shapes, and they can be edited without recalculation. They are initially grouped, but you either ungroup or just can select each one using the hollow arrow (aka direct selection tool).



              example blended path






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                Maybe I misunderstand your question, but: Once you expand the blend (Object > Blend > Expand), the intermediate "n" objects are all independent vector shapes, and they can be edited without recalculation. They are initially grouped, but you either ungroup or just can select each one using the hollow arrow (aka direct selection tool).



                example blended path






                share|improve this answer













                Maybe I misunderstand your question, but: Once you expand the blend (Object > Blend > Expand), the intermediate "n" objects are all independent vector shapes, and they can be edited without recalculation. They are initially grouped, but you either ungroup or just can select each one using the hollow arrow (aka direct selection tool).



                example blended path







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                answered Sep 23 '13 at 23:03









                beroeberoe

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