how to use multiple input devices at the same time [closed]











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I want to use multiple monitors at the same time, that receive input from multiple input devices - all on one pc. I think that instead of having multiple computers perform different tasks (one playing a game, the other for editing code), and moving between them - I'd like my pc to receive input from multiple input devices at the same time. I don't want it to iterate (between different tasks - windows computers), since it's uncomfortable. I want multiple devices.



like two "mouses" or a mouse and a controller captured by different windows.



I think it would be very useful. is there a way to do this?










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closed as too broad by harrymc, Twisty Impersonator, Pimp Juice IT, Mike Fitzpatrick, Rajesh S Dec 5 at 8:57


Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.











  • 1




    No this isnt possible. Also, this is a dupe, but I cant find any of the many times this has been asked.
    – Keltari
    Dec 1 at 17:39










  • welp, nothing to do. gonna return to this later. make a personal project outta this. there's gotta be a way.
    – iggy
    Dec 1 at 17:47










  • A virtual machine that captures USB mouse and keyboard is possible.
    – Kamil Maciorowski
    Dec 1 at 18:03










  • thought about using a machine that runs multiple virtual machines to create adjustments, multitasking, optimizing and managing system resources. you could run games on a vm for optimization. xbox does it right? it's similar. however, I still would have to return to this later. maybe this should be deleted. a simple solution would be found if win-api would allow you to use an external application to show graphics on screen, and initiate mouse events. simply read the data from the second mouse and output it appropriately. another problem is window capture tho. have no idea what to do with that.
    – iggy
    Dec 1 at 21:57












  • I don't know much about .Net and windows api. so, that's what I'm doing. I remember there's a data handle or something you need. I don't know how to manage external devices to read input directly from the mouse, or if I can display graphics on screen (which is not in window form).
    – iggy
    Dec 1 at 22:01















up vote
0
down vote

favorite












I want to use multiple monitors at the same time, that receive input from multiple input devices - all on one pc. I think that instead of having multiple computers perform different tasks (one playing a game, the other for editing code), and moving between them - I'd like my pc to receive input from multiple input devices at the same time. I don't want it to iterate (between different tasks - windows computers), since it's uncomfortable. I want multiple devices.



like two "mouses" or a mouse and a controller captured by different windows.



I think it would be very useful. is there a way to do this?










share|improve this question













closed as too broad by harrymc, Twisty Impersonator, Pimp Juice IT, Mike Fitzpatrick, Rajesh S Dec 5 at 8:57


Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.











  • 1




    No this isnt possible. Also, this is a dupe, but I cant find any of the many times this has been asked.
    – Keltari
    Dec 1 at 17:39










  • welp, nothing to do. gonna return to this later. make a personal project outta this. there's gotta be a way.
    – iggy
    Dec 1 at 17:47










  • A virtual machine that captures USB mouse and keyboard is possible.
    – Kamil Maciorowski
    Dec 1 at 18:03










  • thought about using a machine that runs multiple virtual machines to create adjustments, multitasking, optimizing and managing system resources. you could run games on a vm for optimization. xbox does it right? it's similar. however, I still would have to return to this later. maybe this should be deleted. a simple solution would be found if win-api would allow you to use an external application to show graphics on screen, and initiate mouse events. simply read the data from the second mouse and output it appropriately. another problem is window capture tho. have no idea what to do with that.
    – iggy
    Dec 1 at 21:57












  • I don't know much about .Net and windows api. so, that's what I'm doing. I remember there's a data handle or something you need. I don't know how to manage external devices to read input directly from the mouse, or if I can display graphics on screen (which is not in window form).
    – iggy
    Dec 1 at 22:01













up vote
0
down vote

favorite









up vote
0
down vote

favorite











I want to use multiple monitors at the same time, that receive input from multiple input devices - all on one pc. I think that instead of having multiple computers perform different tasks (one playing a game, the other for editing code), and moving between them - I'd like my pc to receive input from multiple input devices at the same time. I don't want it to iterate (between different tasks - windows computers), since it's uncomfortable. I want multiple devices.



like two "mouses" or a mouse and a controller captured by different windows.



I think it would be very useful. is there a way to do this?










share|improve this question













I want to use multiple monitors at the same time, that receive input from multiple input devices - all on one pc. I think that instead of having multiple computers perform different tasks (one playing a game, the other for editing code), and moving between them - I'd like my pc to receive input from multiple input devices at the same time. I don't want it to iterate (between different tasks - windows computers), since it's uncomfortable. I want multiple devices.



like two "mouses" or a mouse and a controller captured by different windows.



I think it would be very useful. is there a way to do this?







windows






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Dec 1 at 17:36









iggy

11




11




closed as too broad by harrymc, Twisty Impersonator, Pimp Juice IT, Mike Fitzpatrick, Rajesh S Dec 5 at 8:57


Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.






closed as too broad by harrymc, Twisty Impersonator, Pimp Juice IT, Mike Fitzpatrick, Rajesh S Dec 5 at 8:57


Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.










  • 1




    No this isnt possible. Also, this is a dupe, but I cant find any of the many times this has been asked.
    – Keltari
    Dec 1 at 17:39










  • welp, nothing to do. gonna return to this later. make a personal project outta this. there's gotta be a way.
    – iggy
    Dec 1 at 17:47










  • A virtual machine that captures USB mouse and keyboard is possible.
    – Kamil Maciorowski
    Dec 1 at 18:03










  • thought about using a machine that runs multiple virtual machines to create adjustments, multitasking, optimizing and managing system resources. you could run games on a vm for optimization. xbox does it right? it's similar. however, I still would have to return to this later. maybe this should be deleted. a simple solution would be found if win-api would allow you to use an external application to show graphics on screen, and initiate mouse events. simply read the data from the second mouse and output it appropriately. another problem is window capture tho. have no idea what to do with that.
    – iggy
    Dec 1 at 21:57












  • I don't know much about .Net and windows api. so, that's what I'm doing. I remember there's a data handle or something you need. I don't know how to manage external devices to read input directly from the mouse, or if I can display graphics on screen (which is not in window form).
    – iggy
    Dec 1 at 22:01














  • 1




    No this isnt possible. Also, this is a dupe, but I cant find any of the many times this has been asked.
    – Keltari
    Dec 1 at 17:39










  • welp, nothing to do. gonna return to this later. make a personal project outta this. there's gotta be a way.
    – iggy
    Dec 1 at 17:47










  • A virtual machine that captures USB mouse and keyboard is possible.
    – Kamil Maciorowski
    Dec 1 at 18:03










  • thought about using a machine that runs multiple virtual machines to create adjustments, multitasking, optimizing and managing system resources. you could run games on a vm for optimization. xbox does it right? it's similar. however, I still would have to return to this later. maybe this should be deleted. a simple solution would be found if win-api would allow you to use an external application to show graphics on screen, and initiate mouse events. simply read the data from the second mouse and output it appropriately. another problem is window capture tho. have no idea what to do with that.
    – iggy
    Dec 1 at 21:57












  • I don't know much about .Net and windows api. so, that's what I'm doing. I remember there's a data handle or something you need. I don't know how to manage external devices to read input directly from the mouse, or if I can display graphics on screen (which is not in window form).
    – iggy
    Dec 1 at 22:01








1




1




No this isnt possible. Also, this is a dupe, but I cant find any of the many times this has been asked.
– Keltari
Dec 1 at 17:39




No this isnt possible. Also, this is a dupe, but I cant find any of the many times this has been asked.
– Keltari
Dec 1 at 17:39












welp, nothing to do. gonna return to this later. make a personal project outta this. there's gotta be a way.
– iggy
Dec 1 at 17:47




welp, nothing to do. gonna return to this later. make a personal project outta this. there's gotta be a way.
– iggy
Dec 1 at 17:47












A virtual machine that captures USB mouse and keyboard is possible.
– Kamil Maciorowski
Dec 1 at 18:03




A virtual machine that captures USB mouse and keyboard is possible.
– Kamil Maciorowski
Dec 1 at 18:03












thought about using a machine that runs multiple virtual machines to create adjustments, multitasking, optimizing and managing system resources. you could run games on a vm for optimization. xbox does it right? it's similar. however, I still would have to return to this later. maybe this should be deleted. a simple solution would be found if win-api would allow you to use an external application to show graphics on screen, and initiate mouse events. simply read the data from the second mouse and output it appropriately. another problem is window capture tho. have no idea what to do with that.
– iggy
Dec 1 at 21:57






thought about using a machine that runs multiple virtual machines to create adjustments, multitasking, optimizing and managing system resources. you could run games on a vm for optimization. xbox does it right? it's similar. however, I still would have to return to this later. maybe this should be deleted. a simple solution would be found if win-api would allow you to use an external application to show graphics on screen, and initiate mouse events. simply read the data from the second mouse and output it appropriately. another problem is window capture tho. have no idea what to do with that.
– iggy
Dec 1 at 21:57














I don't know much about .Net and windows api. so, that's what I'm doing. I remember there's a data handle or something you need. I don't know how to manage external devices to read input directly from the mouse, or if I can display graphics on screen (which is not in window form).
– iggy
Dec 1 at 22:01




I don't know much about .Net and windows api. so, that's what I'm doing. I remember there's a data handle or something you need. I don't know how to manage external devices to read input directly from the mouse, or if I can display graphics on screen (which is not in window form).
– iggy
Dec 1 at 22:01










1 Answer
1






active

oldest

votes

















up vote
1
down vote













Linus tech tips has been advertising Synergy for quite a while now, which allows using single mouse for different computers, if that's of any use for you.



I think that the best solution for you though, would be to try and run each game in windowed fullscreen mode or a borderless window, whichever is available.



After you start the game and you're waiting for something - press the Windows button on keyboard to get cursor focus out of the game and move it to second monitor to do your thing. I do that for years now and it works great! If some games don't have that third display mode then settle for windowed, but that option is rarely missing.






share|improve this answer






























    1 Answer
    1






    active

    oldest

    votes








    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes








    up vote
    1
    down vote













    Linus tech tips has been advertising Synergy for quite a while now, which allows using single mouse for different computers, if that's of any use for you.



    I think that the best solution for you though, would be to try and run each game in windowed fullscreen mode or a borderless window, whichever is available.



    After you start the game and you're waiting for something - press the Windows button on keyboard to get cursor focus out of the game and move it to second monitor to do your thing. I do that for years now and it works great! If some games don't have that third display mode then settle for windowed, but that option is rarely missing.






    share|improve this answer



























      up vote
      1
      down vote













      Linus tech tips has been advertising Synergy for quite a while now, which allows using single mouse for different computers, if that's of any use for you.



      I think that the best solution for you though, would be to try and run each game in windowed fullscreen mode or a borderless window, whichever is available.



      After you start the game and you're waiting for something - press the Windows button on keyboard to get cursor focus out of the game and move it to second monitor to do your thing. I do that for years now and it works great! If some games don't have that third display mode then settle for windowed, but that option is rarely missing.






      share|improve this answer

























        up vote
        1
        down vote










        up vote
        1
        down vote









        Linus tech tips has been advertising Synergy for quite a while now, which allows using single mouse for different computers, if that's of any use for you.



        I think that the best solution for you though, would be to try and run each game in windowed fullscreen mode or a borderless window, whichever is available.



        After you start the game and you're waiting for something - press the Windows button on keyboard to get cursor focus out of the game and move it to second monitor to do your thing. I do that for years now and it works great! If some games don't have that third display mode then settle for windowed, but that option is rarely missing.






        share|improve this answer














        Linus tech tips has been advertising Synergy for quite a while now, which allows using single mouse for different computers, if that's of any use for you.



        I think that the best solution for you though, would be to try and run each game in windowed fullscreen mode or a borderless window, whichever is available.



        After you start the game and you're waiting for something - press the Windows button on keyboard to get cursor focus out of the game and move it to second monitor to do your thing. I do that for years now and it works great! If some games don't have that third display mode then settle for windowed, but that option is rarely missing.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Dec 2 at 1:59









        Run5k

        10.6k72749




        10.6k72749










        answered Dec 1 at 22:44









        olokos

        164




        164















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