How can I keep audio in Windows 8.1 from fading in when I start playing a sound file?












0















Recently got an HP Windows computer running Windows 8.1. I have installed the latest Windows updates + HP website and updated audio driver.



As a voice artist & radio commercial producer, I do audio editing. Problem: when I start to play (any) file in Sony Sound Forge, audio, "ramps up, i.e, it doesn't begin at full volume; starts off quiet and ramps up over course of about 2-3 seconds (to finally get to full volume). If I isolate to play just a click or pop, etc = can't hear it (no time to ramp up).



Ramping is fine for most music apps, etc. (offers nice fade in) however, not good for editing audio :-)



NOTE: discovered "Mickey-Mouse" workaround. I play a (six-hour) YouTube video (and mute it on YT) then go back into Sound Forge... in this case: now NO RAMP UP; works perfectly! (Audio then plays back just it should.)



If click stop on the YouTube video, hwoever = problem returns (D'oh)!



Anyone have any suggestions?





Addl notes:




  • Using Line out (for speakers) - not my video monitor for audio.


  • Using internal sound card (which I like for both recording and listening - fine quality).











share|improve this question

























  • Are you editing audio with the default audio chip or do you have an external sound card? Does this help superuser.com/questions/481127/…. Are you playing audio via the monitor or speakers?

    – Dave
    Jul 15 '14 at 8:14













  • In what program is this happening?

    – Dave
    Jul 15 '14 at 9:46











  • Does the same issue occur using WMP? You could try using Audacity too to test it. If this is the case, you may be better asking SF directly?

    – Dave
    Jul 15 '14 at 10:07






  • 1





    I have "Mickey-Mouse" workaround. If I go to a six-hour YouTube video and click play and then mute the YouTube speaker button, and then go into my sound Forge to edit my files, it works perfectly! audio plays back just like it should be ... however, the moment I click stop on the YouTube video, the problem returns! does that give anyone any idea as to my issue? I tried to find and adjust those settings in Sound Forge but I don't think that's were the problem lies. One or 2 other programs seem to ramp up sound as well BTW.

    – voicewizard
    Jul 17 '14 at 5:40











  • I suggest you EDIT your question, people are not expected to read your updates in comments. This is important information. Click the edit button on your original post and add this work around to explain what you're having to do (as I assume you still want it resolved).

    – Dave
    Jul 17 '14 at 6:03
















0















Recently got an HP Windows computer running Windows 8.1. I have installed the latest Windows updates + HP website and updated audio driver.



As a voice artist & radio commercial producer, I do audio editing. Problem: when I start to play (any) file in Sony Sound Forge, audio, "ramps up, i.e, it doesn't begin at full volume; starts off quiet and ramps up over course of about 2-3 seconds (to finally get to full volume). If I isolate to play just a click or pop, etc = can't hear it (no time to ramp up).



Ramping is fine for most music apps, etc. (offers nice fade in) however, not good for editing audio :-)



NOTE: discovered "Mickey-Mouse" workaround. I play a (six-hour) YouTube video (and mute it on YT) then go back into Sound Forge... in this case: now NO RAMP UP; works perfectly! (Audio then plays back just it should.)



If click stop on the YouTube video, hwoever = problem returns (D'oh)!



Anyone have any suggestions?





Addl notes:




  • Using Line out (for speakers) - not my video monitor for audio.


  • Using internal sound card (which I like for both recording and listening - fine quality).











share|improve this question

























  • Are you editing audio with the default audio chip or do you have an external sound card? Does this help superuser.com/questions/481127/…. Are you playing audio via the monitor or speakers?

    – Dave
    Jul 15 '14 at 8:14













  • In what program is this happening?

    – Dave
    Jul 15 '14 at 9:46











  • Does the same issue occur using WMP? You could try using Audacity too to test it. If this is the case, you may be better asking SF directly?

    – Dave
    Jul 15 '14 at 10:07






  • 1





    I have "Mickey-Mouse" workaround. If I go to a six-hour YouTube video and click play and then mute the YouTube speaker button, and then go into my sound Forge to edit my files, it works perfectly! audio plays back just like it should be ... however, the moment I click stop on the YouTube video, the problem returns! does that give anyone any idea as to my issue? I tried to find and adjust those settings in Sound Forge but I don't think that's were the problem lies. One or 2 other programs seem to ramp up sound as well BTW.

    – voicewizard
    Jul 17 '14 at 5:40











  • I suggest you EDIT your question, people are not expected to read your updates in comments. This is important information. Click the edit button on your original post and add this work around to explain what you're having to do (as I assume you still want it resolved).

    – Dave
    Jul 17 '14 at 6:03














0












0








0








Recently got an HP Windows computer running Windows 8.1. I have installed the latest Windows updates + HP website and updated audio driver.



As a voice artist & radio commercial producer, I do audio editing. Problem: when I start to play (any) file in Sony Sound Forge, audio, "ramps up, i.e, it doesn't begin at full volume; starts off quiet and ramps up over course of about 2-3 seconds (to finally get to full volume). If I isolate to play just a click or pop, etc = can't hear it (no time to ramp up).



Ramping is fine for most music apps, etc. (offers nice fade in) however, not good for editing audio :-)



NOTE: discovered "Mickey-Mouse" workaround. I play a (six-hour) YouTube video (and mute it on YT) then go back into Sound Forge... in this case: now NO RAMP UP; works perfectly! (Audio then plays back just it should.)



If click stop on the YouTube video, hwoever = problem returns (D'oh)!



Anyone have any suggestions?





Addl notes:




  • Using Line out (for speakers) - not my video monitor for audio.


  • Using internal sound card (which I like for both recording and listening - fine quality).











share|improve this question
















Recently got an HP Windows computer running Windows 8.1. I have installed the latest Windows updates + HP website and updated audio driver.



As a voice artist & radio commercial producer, I do audio editing. Problem: when I start to play (any) file in Sony Sound Forge, audio, "ramps up, i.e, it doesn't begin at full volume; starts off quiet and ramps up over course of about 2-3 seconds (to finally get to full volume). If I isolate to play just a click or pop, etc = can't hear it (no time to ramp up).



Ramping is fine for most music apps, etc. (offers nice fade in) however, not good for editing audio :-)



NOTE: discovered "Mickey-Mouse" workaround. I play a (six-hour) YouTube video (and mute it on YT) then go back into Sound Forge... in this case: now NO RAMP UP; works perfectly! (Audio then plays back just it should.)



If click stop on the YouTube video, hwoever = problem returns (D'oh)!



Anyone have any suggestions?





Addl notes:




  • Using Line out (for speakers) - not my video monitor for audio.


  • Using internal sound card (which I like for both recording and listening - fine quality).








audio windows-8.1






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Sep 17 '14 at 4:17







voicewizard

















asked Jul 15 '14 at 7:39









voicewizardvoicewizard

113




113













  • Are you editing audio with the default audio chip or do you have an external sound card? Does this help superuser.com/questions/481127/…. Are you playing audio via the monitor or speakers?

    – Dave
    Jul 15 '14 at 8:14













  • In what program is this happening?

    – Dave
    Jul 15 '14 at 9:46











  • Does the same issue occur using WMP? You could try using Audacity too to test it. If this is the case, you may be better asking SF directly?

    – Dave
    Jul 15 '14 at 10:07






  • 1





    I have "Mickey-Mouse" workaround. If I go to a six-hour YouTube video and click play and then mute the YouTube speaker button, and then go into my sound Forge to edit my files, it works perfectly! audio plays back just like it should be ... however, the moment I click stop on the YouTube video, the problem returns! does that give anyone any idea as to my issue? I tried to find and adjust those settings in Sound Forge but I don't think that's were the problem lies. One or 2 other programs seem to ramp up sound as well BTW.

    – voicewizard
    Jul 17 '14 at 5:40











  • I suggest you EDIT your question, people are not expected to read your updates in comments. This is important information. Click the edit button on your original post and add this work around to explain what you're having to do (as I assume you still want it resolved).

    – Dave
    Jul 17 '14 at 6:03



















  • Are you editing audio with the default audio chip or do you have an external sound card? Does this help superuser.com/questions/481127/…. Are you playing audio via the monitor or speakers?

    – Dave
    Jul 15 '14 at 8:14













  • In what program is this happening?

    – Dave
    Jul 15 '14 at 9:46











  • Does the same issue occur using WMP? You could try using Audacity too to test it. If this is the case, you may be better asking SF directly?

    – Dave
    Jul 15 '14 at 10:07






  • 1





    I have "Mickey-Mouse" workaround. If I go to a six-hour YouTube video and click play and then mute the YouTube speaker button, and then go into my sound Forge to edit my files, it works perfectly! audio plays back just like it should be ... however, the moment I click stop on the YouTube video, the problem returns! does that give anyone any idea as to my issue? I tried to find and adjust those settings in Sound Forge but I don't think that's were the problem lies. One or 2 other programs seem to ramp up sound as well BTW.

    – voicewizard
    Jul 17 '14 at 5:40











  • I suggest you EDIT your question, people are not expected to read your updates in comments. This is important information. Click the edit button on your original post and add this work around to explain what you're having to do (as I assume you still want it resolved).

    – Dave
    Jul 17 '14 at 6:03

















Are you editing audio with the default audio chip or do you have an external sound card? Does this help superuser.com/questions/481127/…. Are you playing audio via the monitor or speakers?

– Dave
Jul 15 '14 at 8:14







Are you editing audio with the default audio chip or do you have an external sound card? Does this help superuser.com/questions/481127/…. Are you playing audio via the monitor or speakers?

– Dave
Jul 15 '14 at 8:14















In what program is this happening?

– Dave
Jul 15 '14 at 9:46





In what program is this happening?

– Dave
Jul 15 '14 at 9:46













Does the same issue occur using WMP? You could try using Audacity too to test it. If this is the case, you may be better asking SF directly?

– Dave
Jul 15 '14 at 10:07





Does the same issue occur using WMP? You could try using Audacity too to test it. If this is the case, you may be better asking SF directly?

– Dave
Jul 15 '14 at 10:07




1




1





I have "Mickey-Mouse" workaround. If I go to a six-hour YouTube video and click play and then mute the YouTube speaker button, and then go into my sound Forge to edit my files, it works perfectly! audio plays back just like it should be ... however, the moment I click stop on the YouTube video, the problem returns! does that give anyone any idea as to my issue? I tried to find and adjust those settings in Sound Forge but I don't think that's were the problem lies. One or 2 other programs seem to ramp up sound as well BTW.

– voicewizard
Jul 17 '14 at 5:40





I have "Mickey-Mouse" workaround. If I go to a six-hour YouTube video and click play and then mute the YouTube speaker button, and then go into my sound Forge to edit my files, it works perfectly! audio plays back just like it should be ... however, the moment I click stop on the YouTube video, the problem returns! does that give anyone any idea as to my issue? I tried to find and adjust those settings in Sound Forge but I don't think that's were the problem lies. One or 2 other programs seem to ramp up sound as well BTW.

– voicewizard
Jul 17 '14 at 5:40













I suggest you EDIT your question, people are not expected to read your updates in comments. This is important information. Click the edit button on your original post and add this work around to explain what you're having to do (as I assume you still want it resolved).

– Dave
Jul 17 '14 at 6:03





I suggest you EDIT your question, people are not expected to read your updates in comments. This is important information. Click the edit button on your original post and add this work around to explain what you're having to do (as I assume you still want it resolved).

– Dave
Jul 17 '14 at 6:03










1 Answer
1






active

oldest

votes


















0














This can happen in Windows 8 and 7 if you have connected the audio to play via the monitor (computer screen, not monitor speakers) instead of speakers.



Make sure your audio is via the speakers!



Others have noted this issue with certain external sound cards, I'm guessing yours is internal so unlikely.



The only other option is software doing this or that it occurs as you switch to different apps (it fades out and in typically) but I don't think this is an issue for you.






share|improve this answer
























  • Ya I'm with dave on that one, sounds like a software issue. Either the program you're using to play the audio or some hp bundled software they've added that they "think" you need, that you don't lawl. Could also be special software from the manufacturer that made the sound card but usually those people are good about not messing with the user experience, not always though.

    – Codezilla
    Jul 15 '14 at 9:14











  • I have more data and have worked out a "Mickey-Mouse"workaround.

    – voicewizard
    Jul 17 '14 at 5:32










protected by Community Mar 16 '15 at 19:32



Thank you for your interest in this question.
Because it has attracted low-quality or spam answers that had to be removed, posting an answer now requires 10 reputation on this site (the association bonus does not count).



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1 Answer
1






active

oldest

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1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









0














This can happen in Windows 8 and 7 if you have connected the audio to play via the monitor (computer screen, not monitor speakers) instead of speakers.



Make sure your audio is via the speakers!



Others have noted this issue with certain external sound cards, I'm guessing yours is internal so unlikely.



The only other option is software doing this or that it occurs as you switch to different apps (it fades out and in typically) but I don't think this is an issue for you.






share|improve this answer
























  • Ya I'm with dave on that one, sounds like a software issue. Either the program you're using to play the audio or some hp bundled software they've added that they "think" you need, that you don't lawl. Could also be special software from the manufacturer that made the sound card but usually those people are good about not messing with the user experience, not always though.

    – Codezilla
    Jul 15 '14 at 9:14











  • I have more data and have worked out a "Mickey-Mouse"workaround.

    – voicewizard
    Jul 17 '14 at 5:32
















0














This can happen in Windows 8 and 7 if you have connected the audio to play via the monitor (computer screen, not monitor speakers) instead of speakers.



Make sure your audio is via the speakers!



Others have noted this issue with certain external sound cards, I'm guessing yours is internal so unlikely.



The only other option is software doing this or that it occurs as you switch to different apps (it fades out and in typically) but I don't think this is an issue for you.






share|improve this answer
























  • Ya I'm with dave on that one, sounds like a software issue. Either the program you're using to play the audio or some hp bundled software they've added that they "think" you need, that you don't lawl. Could also be special software from the manufacturer that made the sound card but usually those people are good about not messing with the user experience, not always though.

    – Codezilla
    Jul 15 '14 at 9:14











  • I have more data and have worked out a "Mickey-Mouse"workaround.

    – voicewizard
    Jul 17 '14 at 5:32














0












0








0







This can happen in Windows 8 and 7 if you have connected the audio to play via the monitor (computer screen, not monitor speakers) instead of speakers.



Make sure your audio is via the speakers!



Others have noted this issue with certain external sound cards, I'm guessing yours is internal so unlikely.



The only other option is software doing this or that it occurs as you switch to different apps (it fades out and in typically) but I don't think this is an issue for you.






share|improve this answer













This can happen in Windows 8 and 7 if you have connected the audio to play via the monitor (computer screen, not monitor speakers) instead of speakers.



Make sure your audio is via the speakers!



Others have noted this issue with certain external sound cards, I'm guessing yours is internal so unlikely.



The only other option is software doing this or that it occurs as you switch to different apps (it fades out and in typically) but I don't think this is an issue for you.







share|improve this answer












share|improve this answer



share|improve this answer










answered Jul 15 '14 at 8:18









DaveDave

23.3k74363




23.3k74363













  • Ya I'm with dave on that one, sounds like a software issue. Either the program you're using to play the audio or some hp bundled software they've added that they "think" you need, that you don't lawl. Could also be special software from the manufacturer that made the sound card but usually those people are good about not messing with the user experience, not always though.

    – Codezilla
    Jul 15 '14 at 9:14











  • I have more data and have worked out a "Mickey-Mouse"workaround.

    – voicewizard
    Jul 17 '14 at 5:32



















  • Ya I'm with dave on that one, sounds like a software issue. Either the program you're using to play the audio or some hp bundled software they've added that they "think" you need, that you don't lawl. Could also be special software from the manufacturer that made the sound card but usually those people are good about not messing with the user experience, not always though.

    – Codezilla
    Jul 15 '14 at 9:14











  • I have more data and have worked out a "Mickey-Mouse"workaround.

    – voicewizard
    Jul 17 '14 at 5:32

















Ya I'm with dave on that one, sounds like a software issue. Either the program you're using to play the audio or some hp bundled software they've added that they "think" you need, that you don't lawl. Could also be special software from the manufacturer that made the sound card but usually those people are good about not messing with the user experience, not always though.

– Codezilla
Jul 15 '14 at 9:14





Ya I'm with dave on that one, sounds like a software issue. Either the program you're using to play the audio or some hp bundled software they've added that they "think" you need, that you don't lawl. Could also be special software from the manufacturer that made the sound card but usually those people are good about not messing with the user experience, not always though.

– Codezilla
Jul 15 '14 at 9:14













I have more data and have worked out a "Mickey-Mouse"workaround.

– voicewizard
Jul 17 '14 at 5:32





I have more data and have worked out a "Mickey-Mouse"workaround.

– voicewizard
Jul 17 '14 at 5:32





protected by Community Mar 16 '15 at 19:32



Thank you for your interest in this question.
Because it has attracted low-quality or spam answers that had to be removed, posting an answer now requires 10 reputation on this site (the association bonus does not count).



Would you like to answer one of these unanswered questions instead?



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