Find coordinates of intersection of vector and a square's edges











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Not big problem, but I can't find a formula for the following stuff.



I have this kind of things:



enter image description here



(I was not able to draw vector in my application so I represented the source by point and the end of the arrow by nothing, and the vector is the segment) ; also don't pay attention the red ones on this image)



So I'll have a lot of vectors composed of a source point (inside the square) and a destination point (inside or outside the square).



The square is delimited by the four black points in the corners.



I need a formula to get the coordinates of the intersection with the edge (if there is one).



For example I'd need the coordinates of the "points" on the following image:



enter image description here



Anybody has an idea on how to achieve that?










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  • It is not clear how you define the red vectors and how they relate to the black vectors in the other drawing. You have 5 red vectors(?) in the square...
    – Moti
    Nov 19 at 1:05










  • Just edited my post.
    – Axel Carré
    Nov 19 at 7:46










  • In your case, the direction seems to be irrelevant. Is there no reason you don't work with segments? (Also, note that vectors typically have magnitude and direction, but not a starting point - they can be "moved around" and still be the same vector).
    – Todor Markov
    Nov 19 at 8:34










  • Yes I just don't know how to call a vector with a starting point, maybe a translation? I figured out a formula by myself anyways, I was a bit tired, that was not that hard finally sorry to annoye ans thanks.
    – Axel Carré
    Nov 19 at 9:47










  • And yes direction was irrelevant you were right.
    – Axel Carré
    Nov 19 at 9:48















up vote
0
down vote

favorite












Not big problem, but I can't find a formula for the following stuff.



I have this kind of things:



enter image description here



(I was not able to draw vector in my application so I represented the source by point and the end of the arrow by nothing, and the vector is the segment) ; also don't pay attention the red ones on this image)



So I'll have a lot of vectors composed of a source point (inside the square) and a destination point (inside or outside the square).



The square is delimited by the four black points in the corners.



I need a formula to get the coordinates of the intersection with the edge (if there is one).



For example I'd need the coordinates of the "points" on the following image:



enter image description here



Anybody has an idea on how to achieve that?










share|cite|improve this question
























  • It is not clear how you define the red vectors and how they relate to the black vectors in the other drawing. You have 5 red vectors(?) in the square...
    – Moti
    Nov 19 at 1:05










  • Just edited my post.
    – Axel Carré
    Nov 19 at 7:46










  • In your case, the direction seems to be irrelevant. Is there no reason you don't work with segments? (Also, note that vectors typically have magnitude and direction, but not a starting point - they can be "moved around" and still be the same vector).
    – Todor Markov
    Nov 19 at 8:34










  • Yes I just don't know how to call a vector with a starting point, maybe a translation? I figured out a formula by myself anyways, I was a bit tired, that was not that hard finally sorry to annoye ans thanks.
    – Axel Carré
    Nov 19 at 9:47










  • And yes direction was irrelevant you were right.
    – Axel Carré
    Nov 19 at 9:48













up vote
0
down vote

favorite









up vote
0
down vote

favorite











Not big problem, but I can't find a formula for the following stuff.



I have this kind of things:



enter image description here



(I was not able to draw vector in my application so I represented the source by point and the end of the arrow by nothing, and the vector is the segment) ; also don't pay attention the red ones on this image)



So I'll have a lot of vectors composed of a source point (inside the square) and a destination point (inside or outside the square).



The square is delimited by the four black points in the corners.



I need a formula to get the coordinates of the intersection with the edge (if there is one).



For example I'd need the coordinates of the "points" on the following image:



enter image description here



Anybody has an idea on how to achieve that?










share|cite|improve this question















Not big problem, but I can't find a formula for the following stuff.



I have this kind of things:



enter image description here



(I was not able to draw vector in my application so I represented the source by point and the end of the arrow by nothing, and the vector is the segment) ; also don't pay attention the red ones on this image)



So I'll have a lot of vectors composed of a source point (inside the square) and a destination point (inside or outside the square).



The square is delimited by the four black points in the corners.



I need a formula to get the coordinates of the intersection with the edge (if there is one).



For example I'd need the coordinates of the "points" on the following image:



enter image description here



Anybody has an idea on how to achieve that?







geometry






share|cite|improve this question















share|cite|improve this question













share|cite|improve this question




share|cite|improve this question








edited Nov 19 at 7:41

























asked Nov 18 at 23:49









Axel Carré

112




112












  • It is not clear how you define the red vectors and how they relate to the black vectors in the other drawing. You have 5 red vectors(?) in the square...
    – Moti
    Nov 19 at 1:05










  • Just edited my post.
    – Axel Carré
    Nov 19 at 7:46










  • In your case, the direction seems to be irrelevant. Is there no reason you don't work with segments? (Also, note that vectors typically have magnitude and direction, but not a starting point - they can be "moved around" and still be the same vector).
    – Todor Markov
    Nov 19 at 8:34










  • Yes I just don't know how to call a vector with a starting point, maybe a translation? I figured out a formula by myself anyways, I was a bit tired, that was not that hard finally sorry to annoye ans thanks.
    – Axel Carré
    Nov 19 at 9:47










  • And yes direction was irrelevant you were right.
    – Axel Carré
    Nov 19 at 9:48


















  • It is not clear how you define the red vectors and how they relate to the black vectors in the other drawing. You have 5 red vectors(?) in the square...
    – Moti
    Nov 19 at 1:05










  • Just edited my post.
    – Axel Carré
    Nov 19 at 7:46










  • In your case, the direction seems to be irrelevant. Is there no reason you don't work with segments? (Also, note that vectors typically have magnitude and direction, but not a starting point - they can be "moved around" and still be the same vector).
    – Todor Markov
    Nov 19 at 8:34










  • Yes I just don't know how to call a vector with a starting point, maybe a translation? I figured out a formula by myself anyways, I was a bit tired, that was not that hard finally sorry to annoye ans thanks.
    – Axel Carré
    Nov 19 at 9:47










  • And yes direction was irrelevant you were right.
    – Axel Carré
    Nov 19 at 9:48
















It is not clear how you define the red vectors and how they relate to the black vectors in the other drawing. You have 5 red vectors(?) in the square...
– Moti
Nov 19 at 1:05




It is not clear how you define the red vectors and how they relate to the black vectors in the other drawing. You have 5 red vectors(?) in the square...
– Moti
Nov 19 at 1:05












Just edited my post.
– Axel Carré
Nov 19 at 7:46




Just edited my post.
– Axel Carré
Nov 19 at 7:46












In your case, the direction seems to be irrelevant. Is there no reason you don't work with segments? (Also, note that vectors typically have magnitude and direction, but not a starting point - they can be "moved around" and still be the same vector).
– Todor Markov
Nov 19 at 8:34




In your case, the direction seems to be irrelevant. Is there no reason you don't work with segments? (Also, note that vectors typically have magnitude and direction, but not a starting point - they can be "moved around" and still be the same vector).
– Todor Markov
Nov 19 at 8:34












Yes I just don't know how to call a vector with a starting point, maybe a translation? I figured out a formula by myself anyways, I was a bit tired, that was not that hard finally sorry to annoye ans thanks.
– Axel Carré
Nov 19 at 9:47




Yes I just don't know how to call a vector with a starting point, maybe a translation? I figured out a formula by myself anyways, I was a bit tired, that was not that hard finally sorry to annoye ans thanks.
– Axel Carré
Nov 19 at 9:47












And yes direction was irrelevant you were right.
– Axel Carré
Nov 19 at 9:48




And yes direction was irrelevant you were right.
– Axel Carré
Nov 19 at 9:48















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